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Aug 13 / merhl

Giving you the 3 Finger Gesture.

three-fingers

We have the common 2 finger pinch but what about those 3 finger gestures?

Working on a few gesture rich functions for iBrianstorm that could be used for several other applications. I have a series of images showing the interactions.
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Aug 12 / merhl

This Week in iPad #19: iBrainstorm

Screen shot 2010-08-12 at 9.13.51 PM

I was happy to have the opportunity to chat about iBrainstorm with the This week in iPad gang. Check out the video below for the entire show.

Aug 4 / merhl

iBrainstorm in full effect

iBrainStorm

After some waiting and getting through the approval process in the app store, iBrainstorm iPad and the iPhone Companion are now Live!

We’ve worked on iBrainstorm within our UX process if you want to see more behind the scenes we just posted an article about just that.

iBrainstorm: Application Design from the Inside-Out

“The past two weeks have been the culmination of a three month internal effort for the User Experience Design team at Universal Mind. Yesterday marked the day that iBrainstorm for the iPad and iBrainstorm Companion for the iPhone were both live on the iTunes AppStore! We’re very excited about their meteoric rise in popularity—iBrainstorm sits at #1 in Free iPad Apps in the Productivity Category and within the top ten in all Free iPad Apps—but we’re more energized with how we got there. iBrainstorm is a perfect case study in our own UX practice and methodology as well as a powerful example of Universal Mind’s multi-device solutions.”

Read the full article here.

Thanks for everyone that has downloaded them and please send us your feedback @iBrainstormApp.

Jul 22 / merhl

iBrainstorm – A Creative Collaboration Tool

iBrainStorm

I am excited to finally show off a little UX iPad/iPhone appliation that the UX team here at Universal Mind has put together, its called iBrainstorm.

It all stems from us using what the UX community calls Sketchboards, which are large craft paper idea collection tools for kick off meetings and brainstorming sessions. We loved the organic feel of the tool but we wanted to take it further and bring it to a more digital world. We still wanted to keep the feeling and collaboration open which was a challenging task.


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